Poster for the Plastic Fighters event at the University of Trieste on 5 November 2026
University of Trieste · International Games Month 2026
Public engagement · Game-based science communication

When game mechanics tell environmental stories.

On 5 November 2026, Biodiversity Lab joins the University of Trieste’s International Games Month programme to explore how a cooperative board game can turn marine plastic pollution into an experience of shared decisions, consequences and collective action.

5 Nov2026 · Thursday
18:30event start
UniTSSBA · Building A
Freepublic entry
International Games Month 2026

Science communication, played rather than explained.

Meccaniche che raccontano storie: la divulgazione attraverso i giochi da tavolo is built around a simple idea: game rules are not neutral containers. They can model relationships, make trade-offs visible and allow participants to experience the consequences of individual and collective choices.

The event brings together Diego Manna — biologist, game author, publisher and writer — and Giovanni Bacaro, Associate Professor at the University of Trieste and President of Federludo. A shared game of Plastic Fighters becomes the starting point for discussing how environmental processes can be translated into accessible, engaging and scientifically meaningful game mechanics.

Plastic Fighters board game set up on a table
Plastic Fighters uses cooperation, spatial choices and shared objectives to make plastic pollution in marine ecosystems tangible.
Plastic Fighters

A cooperative problem needs cooperative mechanics.

Marine plastic pollution is not the result of a single isolated decision. It accumulates through multiple behaviours, flows and pressures. A cooperative game can make that systems dimension visible: participants have to coordinate, prioritise interventions and respond to a problem whose effects are distributed across the whole playing environment.

This is where game-based communication becomes particularly useful for environmental science. Instead of reducing complexity to a sequence of facts, the game lets players interact with a simplified system and reflect on why some strategies work only when they are shared.

WASTEREDUCE · The project after the project

Keeping environmental knowledge in circulation.

WASTEREDUCE concluded in July 2026 after developing integrated approaches to litter monitoring, prevention and behavioural change in protected and Natura 2000 areas across the Italy–Croatia cooperation area. Its value, however, is not limited to the formal lifetime of the project.

This outreach event extends that legacy into a different setting: the University community and the wider public. Plastic Fighters provides a bridge between research on waste, environmental awareness and the design of experiences that can support reflection, discussion and more sustainable behaviour.

Explore the WASTEREDUCE project archive ↗
Public engagement activity with Plastic Fighters educational materials
From project outputs to public engagement: environmental evidence gains value when it continues to circulate beyond formal project deadlines.
Why board games?

Mechanics can carry meaning.

01Make systems visible.

Rules can translate flows, constraints and feedbacks into actions that players can understand by doing.

02Turn choices into consequences.

Players can see how individual decisions interact and why environmental problems rarely have isolated solutions.

03Create a space for discussion.

The shared experience of play opens a natural transition from participation to scientific explanation and collective reflection.

Event information

Join the game.

WhenThursday 5 November 2026 · 18:30

WherePunto informativo SBA · Building A, left wing, ground floor · Piazzale Europa 1 · University of Trieste

SpeakersDiego Manna · Giovanni Bacaro

ParticipationFree entry